Hello everyone.
Today I’m gonna show you how to get tags from a mp3 file. It should be useful when you are developing media player or allow users to import their mp3 files for some purposes. Continue reading
Hello everyone.
Today I’m gonna show you how to get tags from a mp3 file. It should be useful when you are developing media player or allow users to import their mp3 files for some purposes. Continue reading
Hello everyone!
Some time ago I was working on a SHOUTcast player for BlackBerry 10 platform. And today I would like to share my experience with you.

I bet you have played Run in Crowd on your Playbook or BB10 device. Guys who developed the game would like to share their experience so published their Scoreloop wrapper on GitHub. It calls upSL.
upSL is cross platform wrapper so you can use it for Playbook, BB10, Android, iOS or win32 platforms when developing game using cocos2d-x game engine.
Hello everyone. Sorry for the such huge delay. I am having a lot of work to do so don’t have enough time to post information regularly. Several days I had some free time and I decided to go to BlackBerry support forum and help somebody. Question “invoke in QML Appworld” caught my attention. Actually I just started working with Cascades and had no idea how to invoke App World from QML. After 15 minutes of reading a documentation and samples I found the way how to do that. So I would like to share the code here.
If you are developing a game with some number of levels you probably would like to have a level selector screen. Here is my solution how to do that. My solution contains magic numbers and some not really good thing, but taking a look at it you can understand the basic idea and customize the code as you wish.
When I was working on my last game I needed to disable multitouch, because with multitouch it was very easy to complete levels. I guess my solution is very ugly, but it works well. So we need to declare boolean variable. Let’s call it isTouchEnabled. Than set it to true in constructor for example.